Back to Support / Building a hike

The route, stops and legs

Placing stops, the trail start and trail end, shaping the walking path, loops and one-way routes, and marking spurs and rides.

A hike is one walking path with its stops on it. You place the stops on the Waypoints step and shape the path between them on the Route step. The path always runs through every stop, in order: the builder keeps it that way for you. Small arrows along the line show the direction it is walked.

Placing stops

On the Waypoints step, tap the map where each stop goes, in the order people will walk them. A new hike's map opens on the place you picked for it.

  • Each new stop is named "Stop 1", "Stop 2" and so on. Click the name in the list to rename it.
  • Each new stop is joined to the one before it by a straight line, so the path is there from the second stop on.
  • Press Add stops to turn tapping on, and Done adding stops to turn it off again, so a stray tap doesn't add a stop.
  • Using a keyboard? Select the map, move it with the arrow keys, and press Enter to place a stop at the center. This works whether or not Add stops is on.

A hike needs at least three stops before it can be published, and can have up to 100.

Moving a stop

Drag its marker. The path moves with it, and the shaping on the legs either side is kept.

Adding a stop in the middle

A stop added with Add stops goes to the end of the walk. To put one between two stops you have already placed, without redrawing anything:

  • Tap the path. Tap the red line where the new stop belongs and choose Add a stop here. The stop lands on the nearest point of the line and divides that leg in two. The path you drew doesn't change: it just gains a stop on it. On a computer the pointer changes and a tooltip reads Add a stop here when you hover the line. The builder also shows a tip about this above the map once the hike has a path with two or more stops; close it with the X.
  • Use the list. Press Insert a stop after this one beside a stop, then tap the map. A tap within about 40 m (130 feet) of the leg that leaves that stop snaps onto the line and divides the leg the same way. A tap farther away joins the new stop to its two neighbors with straight lines, and replaces only that one leg. Press Cancel or Esc to change your mind.

The stops after the new one are renumbered. A ride or spur on the leg you divide applies to both halves, and every other leg keeps its shape and settings.

If a stop was added at the end and then moved up the list, its new neighbors are joined to it with straight lines, because the path never passed through that spot. Tapping the path or using Insert a stop after this one is the way to add a stop in the middle while keeping the shape you drew.

If the stops aren't joined to the walking path yet, you'll be asked to connect the path first.

Changing the order

Drag a stop's handle up or down the list, or use its up and down arrows. Only the legs next to the stop's old and new places change; every other leg keeps its shape exactly:

  • A leg that still joins the same two stops keeps its shape, even if you now walk it the other way.
  • A leg you took apart earlier comes back as it was when its two stops are neighbors again, so moving a stop up one place at a time, or moving it one place and back, doesn't flatten anything.
  • A leg between two stops that were never neighbors becomes a straight line, ready to shape.

A ride or spur stays with its leg as the stops move. The legs that changed are outlined on the map for a moment, and Undo puts the old order and the old path back.

When a stop ends up with a different next stop, the leg leaving it goes back to an ordinary walk (no spur, no ride), unless that leg came along from before; a leg whose next stop is unchanged keeps its settings.

Deleting a stop

Press the trash can beside it and confirm. Its story and quiz questions are removed with it. Its photos come off the hike but aren't deleted: each one is kept with the account that uploaded it, ready to use on another stop or hike.

  • Deleting a stop in the middle leaves the path as it was. The joined leg keeps the bend where the stop was; reset it to a straight line on the Route step if you don't want it.
  • Deleting the first stop (when the hike has no trail start) or the last stop (when the walk doesn't continue to a trail end or back to the trail start) trims the path back to the new first or last stop. Otherwise the path stays as it was, with a bend where the stop was.

Trail start and trail end

Both are optional, and neither is a numbered stop: they have no story, quiz questions or photos, and no suggested stop time. In the list on the Waypoints step, the trail start always comes first, above stop 1, and the trail end always comes last, below the last stop.

Trail start is where people begin, if that isn't stop 1: a parking lot, a transit stop, a trailhead. Press Set trail start and tap the map. It appears as a green flag pin, and the path starts there with a straight leg to stop 1. It's where the directions point, and trail mode opens there.

Trail end is where the walk finishes. Its card asks you to choose:

  • Back at the trail start: the walk is a loop. The path walks back from the last stop to the trail start, and the walk back counts toward the distance and the walking time. If the path doesn't reach the trail start yet, press Walk back to the trail start to add that leg; Remove the walk back takes it away. You need a trail start to pick this.
  • Ends somewhere else: the walk is one way. Press Set trail end and tap the map. The path finishes there with a straight leg from the last stop, and any walk back to the trail start comes off. A final stop can sit right beside it. The trail end is drawn as a dark red pin with a circle and a dot in its center, the trail sign for "I have gone home", with the same parking and transit badges as the trail start.

Switching from Ends somewhere else to Back at the trail start removes the trail end, with its name, switches, notes and getting back, so you're asked to confirm first. Without a trail end, the selected choice follows the path: a path that finishes close to where it began reads as back at the start. A trail end placed close to the trail start keeps Ends somewhere else selected, but the route still counts as a loop, so its card doesn't say One way and the hike gets the Loop tag.

The trail start, and a trail end that ends somewhere else, each have three switches:

  • Parking: people can park here. A P is added to its pin.
  • Transit stop: a bus stop or train station. A train is added to its pin. Put the station name in the name, so walkers know exactly where to go.
  • Restrooms: there are restrooms here. A small restroom badge is added to the lower left of its pin.

Any of them can be on. On the trail end you can turn them on before you place it: they're saved as soon as it's on the map. Each also has room for short Notes (fees, hours, which entrance or exit to use), and the trail end has Getting back: how walkers return to where they began, such as which bus or train to take and where to catch it. Getting back is only for a one-way route; on a loop it isn't shown. The notes and getting back are limited to 2,000 characters each.

Press Move and tap the map, or drag the pin, to put either one somewhere else; it keeps its name, switches, notes and the settings of its leg, and the end of the path moves with it. Press the trash can to remove it, which takes the walk to or from it off the path too.

Connecting the path to the trail start or end

The path should begin at the trail start and finish at the trail end. On some older hikes it doesn't: the line was drawn first and the start was placed a short way from it. The card then says The path doesn't begin at the trail start yet (or doesn't finish at the trail end yet). Press Connect to the path: the start stays exactly where you put it, and the path gains a straight leg from it to where the line began (or from where the line finished to the trail end). An older loop that finished where it began also gains a walk back to the trail start. Nothing already drawn moves, so you can shape the new legs on the Route step. Like every edit, this stays in your draft until you publish.

Pins on the map

The trail start and end pins are drawn above the numbered stops, so they never disappear when you zoom. Where one would cover a stop, it is drawn a little to one side, with a short line to a dot on its exact spot, so the stop's number stays readable.

Loop or one way

Whether a route is a loop or one way is worked out from the path itself, never set by hand. It shows beside the map as you draw. On the hike's card and page only a one-way route is labeled; a loop carries the Loop tag instead.

  • Loop: the path finishes within about 200 m (656 feet) of where it began (the trail start, or stop 1 when there is none). The walk back counts toward the distance and the walking time.
  • One way: the path finishes farther away than that. The distance and walking time stop at the finish. Any ride back is never counted.

A one-way route without a trail end shows a reminder: Add a trail end so walkers know how to get back.

Shaping the path

A path starts as straight lines between stops, which will usually cut through buildings, across water, or the wrong way down a one-way path. On the Route step, drag the path's points: drag a point to move it, or drag a faded midpoint between two points to add a bend exactly where you drag it. Right-click a point to remove it.

Stops stay put while you shape. If you drag the point a stop sits on, it goes back to the stop. To move a stop, go back to the Waypoints step.

Legs drawn as one long straight line are flagged runs straight in the list of legs. Select a leg to see it on the map.

Undo steps back through your path changes. Reset this leg to a straight line throws away the shaping on one leg. Erase whole path throws away all of it, going back to straight lines through every stop, so it asks you to type the word delete first; it is available once at least one leg has been shaped.

Older hikes

On a hike whose path was drawn before stops had to sit on it, the first change you make to its stops or path bends the path through each stop, without moving any stop or anything already drawn. The builder tells you when it has done this.

When the hike is not one uniform walk

Each leg, the stretch leaving one stop, has two controls on the Route step.

How you cover it. On foot by default; also trolley, ferry, bus, train or drive. Anything but walking is reported to visitors separately and never added to the walking distance.

Make spur. Marks the leg as optional: a side trip a walker can take or skip. Spur miles are offered on top of the walking distance, so the hike shows a range like "4.3–5.1 miles" rather than one number that is wrong for everybody.

Several consecutive optional legs count as one spur. Out to something and back is one detour, not three.

Distance, walking time and difficulty

These are measured from the path, so there is nothing to type or set: reshape the path and they follow. The Route step shows the walking distance, about how long it takes to walk, and how hard it is. Under them is the hike's total time: the walking time plus the suggested stop time of every stop, which you choose on the Stories & quizzes step. Hills count once the route's elevation is known, which happens when the hike is published; until then the builder says so. See Time and difficulty. A hike's page updates to the new numbers the next time you publish.